I'm a vet who has been coding now for almost 20 years, and I'd be willing to be a mentor but unfortunately the website doesn't quite answer my questions. Specifically:
1. What are the duties/responsiblities of a mentor?
2. I see that the mentor will need to do 1:1s, but no indication of time/frequency. How often are these and how much time is expected of them?
Hey, really appreciate you taking the time to ask — and even more so for being open to mentoring. Twenty years in the game is serious, and folks like you are exactly who our troops need.
To answer your questions:
1. What mentors do
Mentors help guide our troops through the learning and career process. That includes reviewing code, offering feedback, sharing your experience, and helping them get unstuck when they hit a wall. It’s not about having all the answers — it’s about being consistent, showing up, and being real with folks trying to break in.
2. Time commitment + 1:1s
We aim for one 1:1 per month per troop, but we’re flexible. Most mentors give about 1–2 hours a week, including async stuff like reviewing PRs or replying in Slack. If you only have 30 minutes, we’ll work with that. We respect your time and want this to be something sustainable.
If you’re down to talk more or need anything else cleared up, hit me up directly. Would love to have you on board.
Rightly or wrongly, people judge based on first impressions, and your landing page can cause frustration. First, your floating nav bar is huge on mobile, but nothing a zoom out can't fix. Second, the animated "Learn" hero isn't a constant size, causing the entire page to jump around while trying to read it. Again, can be fixed with zoom... but only with a lot of zoom, so that everything else is almost unreadable.
Appreciate the feedback. First impressions matter, and you’re absolutely right about the mobile nav and the hero animation. We’ve got those on the list, and what’s great is that a lot of the fixes are being handled by our troops as part of their hands-on learning with the resources we provide.
Everything you see on the site — from the original build to ongoing improvements — has been created and maintained by veterans learning to code through our program. It’s all part of the process. We don’t just teach theory — we give our troops real projects and real feedback to sharpen their skills.
If you’ve got a sec, we’d really appreciate it if you could add this to our GitHub issues:
https://github.com/Vets-Who-Code/vets-who-code-app/issues
It gives our folks another opportunity to learn how to take feedback and turn it into action using the same tools they’ll be using in the real world.
Thanks again for the thoughtful input — it genuinely helps us and our troops grow.
Vet here, who has done Grow with Google events for Veterans in the past, as well as currently serving as a mentor for Google Developer Groups in North America.
Understand the drive to find Vets who want to engage with the demand side, but the supply side re: Become a Mentor is missing a lot of information: what are the expectations, time commitment, how to register events, is there support for events, etc.
For example, I'd be happy to host events and provide a regular touchpoint to connect and mentor folks locally, but I've got another kid coming in a few months, so I'm having to be extra picky with my time at the moment.
Another great resource for vets getting started in software development (and other fields) is American Corporate Partners[1]. I had a great mentor through that group.
Thanks for this. I've been dabbling with code for ~20 years, have the diploma and the t-shirt, but I lack the mentorship. I feel like it would be even more helpful in this time as I attempt to pivot from my general-IT career with dev as one tool into solely development. So, anyways, thanks for sharing additional resources.
Tangent: I would love to see the US gov and military take coding seriously internally. It's nearly all outsourced to contractors, and the software is usually slow and buggy. I built some tools while in, but it was all bro-level.
The trouble is that outside things like CYBERCOM and the NSA, it's hard to pitch a use case for people in uniform to be slinging code. If anything, that just makes cybersecurity/counterintelligence harder, because you have a bunch of those bro-level apps running around, potentially poorly-built and secured by amateur coders. There's not much more justification for people in uniform building software tools than there is having them design and build artillery guns or transport jets. Better to buy those from industry and train folks in uniform to use them.
I don't disagree with how horrible a lot of DOD software is, but that's more an artifact of the broken military procurement process combined with the often-childish attitudes people in tech have about working with the military.
> There's not much more justification for people in uniform building software tools than there is having them design and build artillery guns or transport jets.
Yes exactly. I don't have much to add but that was such a great point I wanted to emphasize it.
Also important to consider that as wasteful and expensive as it is to have contractors build stuff, there's at least important market functions in there doing some things and the contractor can be held accountable.
People in the military have normal jobs, not everyone is out in the field sending rounds downrange all the time.
There is no reason that one of those jobs can't be "software engineer." There is nothing intrinsic about the military that would make them "amateur coders."
I'm well aware that not everyone is a trigger-puller; I had a twenty-year active and reserve career. Sure, you could technically have a software development MOS/NEC/AFSC. The Navy recently stood up a "robotics warfare specialist" rating.
My point is that, having spent a full career in, the "buy vs. build" calculus for military software tends to fall on the side of "buy" for any number of reasons. Those people who aren't "out in the field sending rounds downrange" are still doing plenty of other things in their assigned fields other than writing software. If you think there needs to be a software development career track in uniform, you need to be able to justify it outside the obvious places like CYBERCOM or the NSA.
The military could fix this internally if they wanted to. There are plenty of people who can write good code and don't mind doing push-ups and going to the range as well.
Dotgov is a lot harder. Salaries are artificially capped very low, and even one of these horrific contracting body shops will pay you 30% more than you'd make in the government, and you don't need to deal with all the bullshit that comes with working for the government.
It’s all part of an ideological attempt to stymie the ability of government to work effectively and then point to how government doesn’t work effectively to justify funneling money to politically connected contractors. It’s the modern version of patronage except that instead of getting jobs for the people in your clan, you get massive contracts for your donors which can be structured so that they’ll still be making money even if you don’t win re-election.
Of course there are some people like that, but if what you say were true I would expect to see wages go up significantly under the Blue Team and then fall back to low levels under the Red Team, yet that doesn't tend to happen. My whole life it's been consistently true that government salaries are much lower, but some people take them because they offer a lot of stability, great benefits, and often a pretty easy/laidback job compared to private industry.
I'll be honest this "conservatives hate the government so they don't fund it then they point to how bad it is as an excuse to cut it further" seems tautological and pretty intellectually lazy.
I've contracted onsite for both state and federal governments. Government employees have a reputation for... let's just say not hardest working. That didn't come out of nowhere.
Oh they definitely have, and likely continue to re-evaluate periodically. They've even done a lot of tests and such to determine feasibility. Unfortunately the costs tend to balloon when done internally, and the quality is not necessarily better.
I'm a vet and I code, but my god the amount of AI slop in the copy makes me very wary of the educational quality vets will receive. In order to leverage AI successfully people must learn that you can't just take whatever comes out of the model and call it good. You have to evaluate and refine it, or it all just becomes garbage in, garbage out. I guarantee the hero text was copied verbatim from an LLM - probably ChatGPT. Cool idea, but too many flashing warning signs for my liking.
I don't disagree, but I do think it's worth considering this is a non-profit and the service is free. When offering such things you gotta be ruthlessly efficient with your time/effort. I would further bet that most of the target market aren't going to be dissuaded by the somewhat-sloppiness of the website.
Everybody has access to a phenomenal, state of the art neural network -- it lies between their ears and sadly goes underused much of the time.
Even if you use the electronic sort of NN, at best those are only good at serving as thought-provocation or inspiration for the one the good Lord gave you.
That was my first thought when I saw the headline. My brother was a veterinarian and he made some money while he was in college/vet school selling programs to Commodore 64 magazines back in the 80s (enough to pay for his computer and put away some cash).
Excellent initiative. It's not just code, as in development, but we
are desperate for good people in cybersecurity who can handle network
security, complex operational procedures, data handling and
compartmentalisation... a good service record is literally worth an
honours degree. And age is a positive factor.
Hey folks, thanks for the thoughtful responses and questions — I really appreciate the engagement and the mix of perspectives.
@torstenvl: You’re absolutely right. We’re already working on refining the mobile UX and adjusting the animations on the hero section so they don’t cause layout shifts. Thanks for flagging that. Accessibility and clarity are priorities, so this feedback is super helpful.
@ash_091 and others confused by the term “vet”: Totally understand the cultural difference — in the US, “vet” is commonly used as shorthand for “military veteran,” but that isn’t universal. We’ll look at how we can make the messaging clearer, especially for international visitors, without losing identity.
@psunavy03 and @pc86: The conversation around military coding careers is valid and nuanced. At Vets Who Code, we’re focused on helping veterans after they separate, transition, or retire — giving them tech skills and a community so they can thrive in the civilian workforce. We’re not advocating for in-uniform development to replace contractors or acquisitions but rather preparing folks to enter a very different kind of battlefield: the job market.
@redeux: I hear you. You’re absolutely right — we don’t promote copy-paste AI coding. One of our core lessons is about critical thinking with AI: evaluating, refining, and using it as a tool, not a crutch. And yes — some placeholder copy slipped through the cracks during early drafts. Thanks for holding us accountable. We’ll clean that up.
Re: Mentorship Questions
1. Mentor Duties & Responsibilities
Mentors guide one or more troops (our learners) through their learning journey. This includes reviewing projects, offering career advice, sharing lessons from your experience, and helping troubleshoot when someone hits a wall. You don’t need to know everything — just be willing to show up, support, and share honestly.
2. 1:1s and Time Commitment
We generally aim for one 1:1 per month per troop. Most mentors spend about 1–2 hours a week, depending on availability and the needs of their mentee(s). We respect your time — consistency matters more than quantity. If you can only give 30 minutes a week, we’ll match that with the right person.
Who We Are
Vets Who Code is a nonprofit that’s helped our troops land over $20 million in salaries in tech. We’ve been doing this work for over a decade. No fluff, no tuition, no BS. Just real training and support.
We’ve been honored by:
• The White House (yes, that one — under President Obama)
• Featured in WIRED, HuffPost, Stack Overflow, GitHub, and more
• Invited to speak at Google I/O, Facebook F8, and DreamForce
• Recognized as a GitHub Star, Google Developer Expert, and Twilio Champion
If you’re curious, open to mentoring, or just want to help us improve the mission, hit me up directly or through the contact page. We’re serious about doing right by our community.
Hey folks, thanks for the thoughtful responses and questions — I really appreciate the engagement and the mix of perspectives.
@torstenvl: You’re absolutely right. We’re already working on refining the mobile UX and adjusting the animations on the hero section so they don’t cause layout shifts. Thanks for flagging that. Accessibility and clarity are priorities, so this feedback is super helpful.
@ash_091 and others confused by the term “vet”: Totally understand the cultural difference — in the US, “vet” is commonly used as shorthand for “military veteran,” but that isn’t universal. We’ll look at how we can make the messaging clearer, especially for international visitors, without losing identity.
@psunavy03 and @pc86: The conversation around military coding careers is valid and nuanced. At Vets Who Code, we’re focused on helping veterans after they separate, transition, or retire — giving them tech skills and a community so they can thrive in the civilian workforce. We’re not advocating for in-uniform development to replace contractors or acquisitions but rather preparing folks to enter a very different kind of battlefield: the job market.
@redeux: I hear you. You’re absolutely right — we don’t promote copy-paste AI coding. One of our core lessons is about critical thinking with AI: evaluating, refining, and using it as a tool, not a crutch. And yes — some placeholder copy slipped through the cracks during early drafts. Thanks for holding us accountable. We’ll clean that up.
Re: Mentorship Questions
1. Mentor Duties & Responsibilities
Mentors guide one or more troops (our learners) through their learning journey. This includes reviewing projects, offering career advice, sharing lessons from your experience, and helping troubleshoot when someone hits a wall. You don’t need to know everything — just be willing to show up, support, and share honestly.
2. 1:1s and Time Commitment
We generally aim for one 1:1 per month per troop. Most mentors spend about 1–2 hours a week, depending on availability and the needs of their mentee(s). We respect your time — consistency matters more than quantity. If you can only give 30 minutes a week, we’ll match that with the right person.
Who We Are
Vets Who Code is a nonprofit that’s helped our troops land over $20 million in salaries in tech. We’ve been doing this work for over a decade. No fluff, no tuition, no BS. Just real training and support.
We’ve been honored by:
• The White House (yes, that one — under President Obama)
• Featured in WIRED, HuffPost, Stack Overflow, GitHub, and more
• Invited to speak at Google I/O, Facebook F8, and DreamForce
• Recognized as a GitHub Star, Google Developer Expert, and Twilio Champion
This isn’t a side project — this is our mission.
If you’re curious, open to mentoring, or just want to help us improve the mission, hit me up directly or through the contact page. We’re serious about doing right by our community.
If you are interested in learning more about the organization, here's an article about Jerome Hardaway, the founder: https://github.com/readme/stories/jerome-hardaway
And here's their GitHub org: https://github.com/Vets-Who-Code
Jerome also was kind enough to write a post for my Letters To a New Developer blog a few years ago: https://letterstoanewdeveloper.com/2020/09/21/youre-gonna-be...
I'm a vet who has been coding now for almost 20 years, and I'd be willing to be a mentor but unfortunately the website doesn't quite answer my questions. Specifically:
1. What are the duties/responsiblities of a mentor?
2. I see that the mentor will need to do 1:1s, but no indication of time/frequency. How often are these and how much time is expected of them?
Hey, really appreciate you taking the time to ask — and even more so for being open to mentoring. Twenty years in the game is serious, and folks like you are exactly who our troops need.
To answer your questions: 1. What mentors do Mentors help guide our troops through the learning and career process. That includes reviewing code, offering feedback, sharing your experience, and helping them get unstuck when they hit a wall. It’s not about having all the answers — it’s about being consistent, showing up, and being real with folks trying to break in. 2. Time commitment + 1:1s We aim for one 1:1 per month per troop, but we’re flexible. Most mentors give about 1–2 hours a week, including async stuff like reviewing PRs or replying in Slack. If you only have 30 minutes, we’ll work with that. We respect your time and want this to be something sustainable.
If you’re down to talk more or need anything else cleared up, hit me up directly. Would love to have you on board.
Not the parent, but thanks for answering those questions, I had the same ones. I'm a Vet who's been doing SE for over 20 years as well, count me in!
In my country the noun "vet" is used (more or less) exclusively as short for "veterinarian", and this website was briefly very confusing.
That is true for me as well; and to make it worse I do about 10% of my work in the veterinary space. I was very excited for a second.
Love this idea.
Rightly or wrongly, people judge based on first impressions, and your landing page can cause frustration. First, your floating nav bar is huge on mobile, but nothing a zoom out can't fix. Second, the animated "Learn" hero isn't a constant size, causing the entire page to jump around while trying to read it. Again, can be fixed with zoom... but only with a lot of zoom, so that everything else is almost unreadable.
Appreciate the feedback. First impressions matter, and you’re absolutely right about the mobile nav and the hero animation. We’ve got those on the list, and what’s great is that a lot of the fixes are being handled by our troops as part of their hands-on learning with the resources we provide.
Everything you see on the site — from the original build to ongoing improvements — has been created and maintained by veterans learning to code through our program. It’s all part of the process. We don’t just teach theory — we give our troops real projects and real feedback to sharpen their skills.
If you’ve got a sec, we’d really appreciate it if you could add this to our GitHub issues: https://github.com/Vets-Who-Code/vets-who-code-app/issues It gives our folks another opportunity to learn how to take feedback and turn it into action using the same tools they’ll be using in the real world.
Thanks again for the thoughtful input — it genuinely helps us and our troops grow.
— Jerome Hardaway Founder, Vets Who Code
I made one. Hope it helps
Vet here, who has done Grow with Google events for Veterans in the past, as well as currently serving as a mentor for Google Developer Groups in North America.
Understand the drive to find Vets who want to engage with the demand side, but the supply side re: Become a Mentor is missing a lot of information: what are the expectations, time commitment, how to register events, is there support for events, etc.
For example, I'd be happy to host events and provide a regular touchpoint to connect and mentor folks locally, but I've got another kid coming in a few months, so I'm having to be extra picky with my time at the moment.
Another great resource for vets getting started in software development (and other fields) is American Corporate Partners[1]. I had a great mentor through that group.
[1]: https://www.acp-usa.org/
Thanks for this. I've been dabbling with code for ~20 years, have the diploma and the t-shirt, but I lack the mentorship. I feel like it would be even more helpful in this time as I attempt to pivot from my general-IT career with dev as one tool into solely development. So, anyways, thanks for sharing additional resources.
Veterans, not veterinarian.
Took me way too long to realize this
For people who work for the VA, this is very much a double entendre.
If you're programming, awesome.
If you're having a heart attack, I hope you get rapid response.
This joke passes the veteran vibe check. Only someone who is a vet or close to them would say something so inappropriate and funny.
The struggle with dark humor in the private sector is real . . . along with swallowing back F-bombs.
Tangent: I would love to see the US gov and military take coding seriously internally. It's nearly all outsourced to contractors, and the software is usually slow and buggy. I built some tools while in, but it was all bro-level.
The trouble is that outside things like CYBERCOM and the NSA, it's hard to pitch a use case for people in uniform to be slinging code. If anything, that just makes cybersecurity/counterintelligence harder, because you have a bunch of those bro-level apps running around, potentially poorly-built and secured by amateur coders. There's not much more justification for people in uniform building software tools than there is having them design and build artillery guns or transport jets. Better to buy those from industry and train folks in uniform to use them.
I don't disagree with how horrible a lot of DOD software is, but that's more an artifact of the broken military procurement process combined with the often-childish attitudes people in tech have about working with the military.
> There's not much more justification for people in uniform building software tools than there is having them design and build artillery guns or transport jets.
Yes exactly. I don't have much to add but that was such a great point I wanted to emphasize it.
Also important to consider that as wasteful and expensive as it is to have contractors build stuff, there's at least important market functions in there doing some things and the contractor can be held accountable.
People in the military have normal jobs, not everyone is out in the field sending rounds downrange all the time.
There is no reason that one of those jobs can't be "software engineer." There is nothing intrinsic about the military that would make them "amateur coders."
I'm well aware that not everyone is a trigger-puller; I had a twenty-year active and reserve career. Sure, you could technically have a software development MOS/NEC/AFSC. The Navy recently stood up a "robotics warfare specialist" rating.
My point is that, having spent a full career in, the "buy vs. build" calculus for military software tends to fall on the side of "buy" for any number of reasons. Those people who aren't "out in the field sending rounds downrange" are still doing plenty of other things in their assigned fields other than writing software. If you think there needs to be a software development career track in uniform, you need to be able to justify it outside the obvious places like CYBERCOM or the NSA.
The military could fix this internally if they wanted to. There are plenty of people who can write good code and don't mind doing push-ups and going to the range as well.
Dotgov is a lot harder. Salaries are artificially capped very low, and even one of these horrific contracting body shops will pay you 30% more than you'd make in the government, and you don't need to deal with all the bullshit that comes with working for the government.
It’s all part of an ideological attempt to stymie the ability of government to work effectively and then point to how government doesn’t work effectively to justify funneling money to politically connected contractors. It’s the modern version of patronage except that instead of getting jobs for the people in your clan, you get massive contracts for your donors which can be structured so that they’ll still be making money even if you don’t win re-election.
Of course there are some people like that, but if what you say were true I would expect to see wages go up significantly under the Blue Team and then fall back to low levels under the Red Team, yet that doesn't tend to happen. My whole life it's been consistently true that government salaries are much lower, but some people take them because they offer a lot of stability, great benefits, and often a pretty easy/laidback job compared to private industry.
I'll be honest this "conservatives hate the government so they don't fund it then they point to how bad it is as an excuse to cut it further" seems tautological and pretty intellectually lazy.
I've contracted onsite for both state and federal governments. Government employees have a reputation for... let's just say not hardest working. That didn't come out of nowhere.
Oh they definitely have, and likely continue to re-evaluate periodically. They've even done a lot of tests and such to determine feasibility. Unfortunately the costs tend to balloon when done internally, and the quality is not necessarily better.
I'm a vet and I code, but my god the amount of AI slop in the copy makes me very wary of the educational quality vets will receive. In order to leverage AI successfully people must learn that you can't just take whatever comes out of the model and call it good. You have to evaluate and refine it, or it all just becomes garbage in, garbage out. I guarantee the hero text was copied verbatim from an LLM - probably ChatGPT. Cool idea, but too many flashing warning signs for my liking.
I don't disagree, but I do think it's worth considering this is a non-profit and the service is free. When offering such things you gotta be ruthlessly efficient with your time/effort. I would further bet that most of the target market aren't going to be dissuaded by the somewhat-sloppiness of the website.
Everybody has access to a phenomenal, state of the art neural network -- it lies between their ears and sadly goes underused much of the time.
Even if you use the electronic sort of NN, at best those are only good at serving as thought-provocation or inspiration for the one the good Lord gave you.
I had this thought about the years ago. While I'm not a vet, I have grown up and live in the Hampton Roads area - plenty of vets I know locally.
If you ever need assistance on anything, I'd love a way to reach out and help any way I can.
so….DEI. Got it
I am a vet who codes. This seems like a great initiative!
I think the blend of medicine and technology is a great combination and definitely could be useful for a veterinarian.
That was my first thought when I saw the headline. My brother was a veterinarian and he made some money while he was in college/vet school selling programs to Commodore 64 magazines back in the 80s (enough to pay for his computer and put away some cash).
Excellent initiative. It's not just code, as in development, but we are desperate for good people in cybersecurity who can handle network security, complex operational procedures, data handling and compartmentalisation... a good service record is literally worth an honours degree. And age is a positive factor.
perhaps most importantly, the ability to grin and bear it
Hey folks, thanks for the thoughtful responses and questions — I really appreciate the engagement and the mix of perspectives.
@torstenvl: You’re absolutely right. We’re already working on refining the mobile UX and adjusting the animations on the hero section so they don’t cause layout shifts. Thanks for flagging that. Accessibility and clarity are priorities, so this feedback is super helpful.
@ash_091 and others confused by the term “vet”: Totally understand the cultural difference — in the US, “vet” is commonly used as shorthand for “military veteran,” but that isn’t universal. We’ll look at how we can make the messaging clearer, especially for international visitors, without losing identity.
@psunavy03 and @pc86: The conversation around military coding careers is valid and nuanced. At Vets Who Code, we’re focused on helping veterans after they separate, transition, or retire — giving them tech skills and a community so they can thrive in the civilian workforce. We’re not advocating for in-uniform development to replace contractors or acquisitions but rather preparing folks to enter a very different kind of battlefield: the job market.
@redeux: I hear you. You’re absolutely right — we don’t promote copy-paste AI coding. One of our core lessons is about critical thinking with AI: evaluating, refining, and using it as a tool, not a crutch. And yes — some placeholder copy slipped through the cracks during early drafts. Thanks for holding us accountable. We’ll clean that up.
Re: Mentorship Questions 1. Mentor Duties & Responsibilities Mentors guide one or more troops (our learners) through their learning journey. This includes reviewing projects, offering career advice, sharing lessons from your experience, and helping troubleshoot when someone hits a wall. You don’t need to know everything — just be willing to show up, support, and share honestly. 2. 1:1s and Time Commitment We generally aim for one 1:1 per month per troop. Most mentors spend about 1–2 hours a week, depending on availability and the needs of their mentee(s). We respect your time — consistency matters more than quantity. If you can only give 30 minutes a week, we’ll match that with the right person.
Who We Are
Vets Who Code is a nonprofit that’s helped our troops land over $20 million in salaries in tech. We’ve been doing this work for over a decade. No fluff, no tuition, no BS. Just real training and support.
We’ve been honored by: • The White House (yes, that one — under President Obama) • Featured in WIRED, HuffPost, Stack Overflow, GitHub, and more • Invited to speak at Google I/O, Facebook F8, and DreamForce • Recognized as a GitHub Star, Google Developer Expert, and Twilio Champion
If you’re curious, open to mentoring, or just want to help us improve the mission, hit me up directly or through the contact page. We’re serious about doing right by our community.
— Jerome Hardaway Founder, Vets Who Code
Hey folks, thanks for the thoughtful responses and questions — I really appreciate the engagement and the mix of perspectives.
@torstenvl: You’re absolutely right. We’re already working on refining the mobile UX and adjusting the animations on the hero section so they don’t cause layout shifts. Thanks for flagging that. Accessibility and clarity are priorities, so this feedback is super helpful.
@ash_091 and others confused by the term “vet”: Totally understand the cultural difference — in the US, “vet” is commonly used as shorthand for “military veteran,” but that isn’t universal. We’ll look at how we can make the messaging clearer, especially for international visitors, without losing identity.
@psunavy03 and @pc86: The conversation around military coding careers is valid and nuanced. At Vets Who Code, we’re focused on helping veterans after they separate, transition, or retire — giving them tech skills and a community so they can thrive in the civilian workforce. We’re not advocating for in-uniform development to replace contractors or acquisitions but rather preparing folks to enter a very different kind of battlefield: the job market.
@redeux: I hear you. You’re absolutely right — we don’t promote copy-paste AI coding. One of our core lessons is about critical thinking with AI: evaluating, refining, and using it as a tool, not a crutch. And yes — some placeholder copy slipped through the cracks during early drafts. Thanks for holding us accountable. We’ll clean that up.
Re: Mentorship Questions 1. Mentor Duties & Responsibilities Mentors guide one or more troops (our learners) through their learning journey. This includes reviewing projects, offering career advice, sharing lessons from your experience, and helping troubleshoot when someone hits a wall. You don’t need to know everything — just be willing to show up, support, and share honestly. 2. 1:1s and Time Commitment We generally aim for one 1:1 per month per troop. Most mentors spend about 1–2 hours a week, depending on availability and the needs of their mentee(s). We respect your time — consistency matters more than quantity. If you can only give 30 minutes a week, we’ll match that with the right person.
Who We Are
Vets Who Code is a nonprofit that’s helped our troops land over $20 million in salaries in tech. We’ve been doing this work for over a decade. No fluff, no tuition, no BS. Just real training and support.
We’ve been honored by: • The White House (yes, that one — under President Obama) • Featured in WIRED, HuffPost, Stack Overflow, GitHub, and more • Invited to speak at Google I/O, Facebook F8, and DreamForce • Recognized as a GitHub Star, Google Developer Expert, and Twilio Champion
This isn’t a side project — this is our mission.
If you’re curious, open to mentoring, or just want to help us improve the mission, hit me up directly or through the contact page. We’re serious about doing right by our community.
— Jerome Hardaway Founder, Vets Who Code