If anyone took the time to check it out, i would love your feedback on the following.
The Claude IDE protocol is undocumented. I reverse-engineered it from the official plugins' WebSocket traffic. For anyone who's built on an undocumented protocol like this, is there a reliable way to handle contract drift when there's no guaranteed spec to code against?
If anyone took the time to check it out, i would love your feedback on the following.
The Claude IDE protocol is undocumented. I reverse-engineered it from the official plugins' WebSocket traffic. For anyone who's built on an undocumented protocol like this, is there a reliable way to handle contract drift when there's no guaranteed spec to code against?
VS Code does actually already have this. I use it in Antigravity IDE.
https://marketplace.visualstudio.com/items?itemName=anthropi...
This person is talking about Visual Studio, not VS Code
Will definitely try this soonish
Thanks a ton. Looking forward to any feedback honestly!